[Scons-dev] SCons and Clang
Jason Kenny
dragon512 at live.com
Wed Jun 21 09:15:59 EDT 2017
I 100% agree.
I have a tool in Parts here: https://bitbucket.org/sconsparts/parts/src/6a57ea6ae48acf491cda5ab8c1d45fd53d4543c2/parts/tools/clang.py?at=master&fileviewer=file-view-default
There are some different options that can show up and a great options to have ( given we have some better configuration support in SCons ) is to have added the to force color output. This is also true for gcc in newer versions. The force of color allows for the useful and pretty output that clang provides to the users, that is turned off otherwise, because we are redirecting text output through a pipe
Jason
-----Original Message-----
From: Scons-dev [mailto:scons-dev-bounces at scons.org] On Behalf Of Russel Winder
Sent: Wednesday, June 21, 2017 6:22 AM
To: SCons_Developers <scons-dev at scons.org>
Subject: [Scons-dev] SCons and Clang
For SCons 3.0 we really ought to have clang and clang++ tools as standard out of the box with no hacking needed. As I understand it, Clang follows GCC command line options, though I guess there are variations. So as a first stab, I'll create clang.py and clang++.py by copying and amending gcc.py and
g++.py.
Assuming someone hasn't already done this, and assuming no-one can see a fault with the line of reasoning.
--
Russel.
=============================================================================
Dr Russel Winder t:+44 20 7585 2200 voip:sip:
russel.winder at ekiga.net
41 Buckmaster Road m:+44 7770 465 077 xmpp:russel at winder.org.uk
London SW11 1EN, UK w: www.russel.org.uk skype:russel_winder
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