[Scons-dev] Hg vs Git
Gary Oberbrunner
garyo at oberbrunner.com
Mon May 9 20:12:45 EDT 2016
It would certainly make it easier for me to contribute; not that I've had
that much to contribute recently, but git is in my fingers now and I have
to remind myself how to do things in hg.
On Mon, May 9, 2016 at 1:13 PM, Bill Deegan <bill at baddogconsulting.com>
wrote:
> All,
>
> So it sounds like (from limited consensus), that switching to Git now,
> would remove a significant barrier to contributing code/fixes?
>
> -Bill
>
> On Mon, May 9, 2016 at 8:12 AM, Tim Jenness <tjenness at lsst.org> wrote:
>
>>
>> > On May 9, 2016, at 07:57 , Rob Boehne <robb at datalogics.com> wrote:
>> >
>> > For me, scons is the ONLY project I work on that uses Mercurial, and
>> > having to translate each and every command is a real pain.
>> > I¹ve also NOT contributed back many changes I¹ve made to get Python to
>> > build properly on old UNIX systems, primarily because it was using Hg.
>> >
>> > I doubt I¹m alone in this, and I¹m certain it¹s a lot easier to find a
>> > competent developer who knows Git but has never used Mercurial than the
>> > other way around. This is an extra effort for most developers, and that
>> > extra effort will get more common, and more painful as the years go by.
>> > IMHO switching to Git is a clear win.
>> >
>>
>> I have to agree. Whilst I am really interested in helping with the python
>> 3 port the hg hurdle has just meant I haven’t found the time. I have too
>> many other things pulling at me that I can do easily with my git workflow.
>>
>> —
>> Tim Jenness
>>
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>
>
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--
Gary
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