[Scons-dev] mimetypes: adding mimetype for scons scripts
anatoly techtonik
techtonik at gmail.com
Thu Jan 29 23:45:21 EST 2015
On Wed, Jan 28, 2015 at 6:17 PM, William Blevins <wblevins001 at gmail.com> wrote:
> I don't see how adding a python extension to a python script is a kludge.
Strictly speaking, you can't execute SConstruct with a Python
interpreter, so it is
not a Python script. Also, if you rename it to SConstruct.py, then
SCons won't be
able to find it. So, extension is a kludge, mimetype is a proper solution.
> If anything, it is stranger that SCons scripts do not have their own
> extension (E.G. *.scons). I understand that make may have started the
> trend, but that doesn't make it an lead worth following.
>
> V/R,
> William
>
> On Jan 28, 2015 7:30 AM, "anatoly techtonik" <techtonik at gmail.com> wrote:
>>
>> On Wed, Jan 28, 2015 at 3:14 PM, Carnë Draug <carandraug+dev at gmail.com>
>> wrote:
>> > On 23 January 2015 at 17:02, Carnë Draug <carandraug+dev at gmail.com>
>> > wrote:
>> >> On 21 January 2015 at 19:55, Bill Deegan <bill at baddogconsulting.com>
>> >> wrote:
>> >>>
>> >>> On Wed, Jan 21, 2015 at 10:02 AM, Carnë Draug
>> >>> <carandraug+dev at gmail.com>
>> >>> wrote:
>> >>>>
>> >>>> On 21 January 2015 at 13:28, Carnë Draug <carandraug+dev at gmail.com>
>> >>>> wrote:
>> >>>> > On 21 January 2015 at 13:15, Gary Oberbrunner
>> >>>> > <garyo at oberbrunner.com>
>> >>>> > wrote:
>> >>>> >>
>> >>>> >> On Wed, Jan 21, 2015 at 8:05 AM, Carnë Draug
>> >>>> >> <carandraug+dev at gmail.com>
>> >>>> >> wrote:
>> >>>> >>>
>> >>>> >>> ...
>> >>>> >>> >>> scons [1] is a build system and I was thinking of adding it
>> >>>> >>> >>> to
>> >>>> >>> >>> shared-mime-info. Its files are very simple to identify,
>> >>>> >>> >>> they are
>> >>>> >>> >>> always named SConstruct or SConscript. These files are also
>> >>>> >>> >>> valid
>> >>>> >>> >>> python scripts.
>> >>>> >>> >>>
>> >>>> >>> >>> Should shared-mime-info identify them (I can submit a git
>> >>>> >>> >>> patch,
>> >>>> >>> >>> no
>> >>>> >>> >>> problem)
>> >>>> >>
>> >>>> >>
>> >>>> >> This seems like an easy thing to add, with some possible upside
>> >>>> >> and no
>> >>>> >> downside. So why not, I say. Carnë, I think it would be better
>> >>>> >> for you
>> >>>> >> to
>> >>>> >> add it to shared-mime-info; SCons could do it but (a) it would be
>> >>>> >> more
>> >>>> >> complex, and (b) it wouldn't identify SConstructs when SCons isn't
>> >>>> >> installed.
>> >>>> >>
>> >>>> >
>> >>>> > Yes. shared-mime-info seems to agree with, they only need
>> >>>> > acceptance
>> >>>> > from
>> >>>> > scons developers:
>> >>>> >
>> >>>> > On 20 January 2015 at 18:32, Jerome Leclanche <adys.wh at gmail.com>
>> >>>> > wrote:
>> >>>> >>
>> >>>> >> If a text/x-scons mime type is defined and accepted by the SCons
>> >>>> >> devs,
>> >>>> >> it would then be a sub-type of text/x-python.
>> >>>> >> J. Leclanche
>> >>>> >
>> >>>> > So unless someone opposes I will submit a patch to
>> >>>> > shared-mime-info.
>> >>>> > Regarding
>> >>>> >
>> >>>> > On 21 January 2015 at 01:28, William Blevins
>> >>>> > <wblevins001 at gmail.com>
>> >>>> > wrote:
>> >>>> >> [...]
>> >>>> >> SConstruct is a required name, but SConscript is not even though
>> >>>> >> it may
>> >>>> >> be
>> >>>> >> the standard/convention. The subscripts can use any name you like
>> >>>> >> technically. I usually include the "*.py" extension so that
>> >>>> >> language
>> >>>> >> bindings in editors work without setting changes.
>> >>>> >
>> >>>> > what if the magic uses the following globs for filenames
>> >>>> > "SConstruct",
>> >>>> > "SConscript", and "SConscript.*" ?
>> >>>>
>> >>>>
>> >>>> I have just added a patch for this to bug #87920 [1]. Could someone
>> >>>> review it please?
>> >>>>
>> >>>> I also add 3 new tests based on SCons configuration which I found on
>> >>>> the
>> >>>> repositories for MongoDB, Battle for Wesnoth, and SCons itself.
>> >>>>
>> >>>> Carnë
>> >>>>
>> >>> I looked at your patch. Looks good. Only thought I had was you could
>> >>> probably have much more trivial files as the test files.
>> >>
>> >> I thought the same at start but then it occurred me that real, more
>> >> complex cases
>> >> are better for testing purposes. The simplest case may be good for
>> >> test suite
>> >> of a library but not for identification of a file mimetype. 'Program
>> >> ("hello.c")'
>> >> would be a valid SConstruct file but a complex fle with a lot of python
>> >> makes it
>> >> ambiguous and more likely to be confused with x-python.
>> >>
>> >> Could anyone from shared-mime-info comment or accept my commit? [1]
>> >>
>> >> Carnë
>> >>
>> >> [1] https://bugs.freedesktop.org/show_bug.cgi?id=87920#c1
>> >
>> > For anyone interested, this has now been accepted into shared-mime-info
>> > [1].
>> >
>> > Carnë
>> >
>> > [1]
>> > http://cgit.freedesktop.org/xdg/shared-mime-info/commit/?id=29c2eab964cfd8c45fd8a7f5d8407bbc94222095
>>
>> Cool. Is it possible to add masks, such as SC* with lowered priority so
>> that if
>> there is no other choice, the SCons type will still be selected? I expect
>> that
>> some concepts used by GoDot engine could be adopted by other projects
>> and IDE support for that that could be useful.
>>
>> This also makes SConscript.* mask unnecessary. I've never seen
>> files like that, and supporting existing SConscript.py kludges seems
>> wrong.
>> --
>> anatoly t.
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--
anatoly t.
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