[Scons-dev] please try latest default branch
Gary Oberbrunner
garyo at oberbrunner.com
Fri Jan 10 13:00:36 EST 2014
Are you saying 2.3.0 was fine but 2.3.1 rebuilds needlessly? Or is this
something that was there in 2.3.0?
--
Gary Oberbrunner
(sent from my Android)
On Jan 10, 2014 12:56 PM, "Kenny, Jason L" <jason.l.kenny at intel.com> wrote:
> I have the same issue with the build at my job. I thought it might have
> been bug in Parts passing data around, a badly define build files that
> dependson stuff differently if something exists on disk or not ( ie
> something that is built). However I pretty sure there is a bug in SCons. I
> leaning towards bugs in way signatures are made.. honestly this is where I
> go bad to needing to refactor scons. The plus side it seems to happen for
> me only on one or two cases out of 90k different outputs for the build.
> Parts tends to get around this when it skips loading the Parts file that
> defines these nodes as for some reason the corruption seems to happen when
> the build file happens, the existing stored state seems to be correct.
>
>
>
> Jason
>
>
>
> *From:* scons-dev-bounces at scons.org [mailto:scons-dev-bounces at scons.org] *On
> Behalf Of *Gary Oberbrunner
> *Sent:* Thursday, January 09, 2014 5:08 PM
> *To:* Dirk Baechle; SCons developer list
> *Subject:* Re: [Scons-dev] please try latest default branch
>
>
>
> On Thu, Jan 9, 2014 at 5:31 PM, Dirk Bächle <tshortik at gmx.de> wrote:
>
> On 09.01.2014 21:16, Gary Oberbrunner wrote:
>
>
>
> On Thu, Jan 9, 2014 at 3:03 PM, Dirk Bächle <tshortik at gmx.de> wrote:
>
> On 09.01.2014 14:55, Gary Oberbrunner wrote:
>
> I'm also getting some spurious rebuilds with 2.3.1 compared with 2.3.0.
> Will dig into it. Dirk, I'm not sure if it's your patch or something else
> that changed....
>
>
> I created a pull request, switching off the memory savings for the
> Interactive mode completely. Just to be extra careful...
>
> With this, we should get rid of the observed problems.
>
>
>
> I'm not using interactive mode. This is just regular repeated builds.
>
> Oh, I see. Do you have something like a series of steps for reproducing
> the error(s)?
>
>
>
> No, sorry; it happens on my day-job project which is huge and proprietary.
> I did spend some time on it today but scons just says it's rebuilding for
> an unknown reason. I suspect (?) it might have something to do with a dir
> as a source.
>
>
>
> --
>
> Gary
>
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>
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